![]() Secondly, because TaCo supports custom marker packs, how can the end-user know if some specific marker pack would go over the line, even if TaCo "vanilla" is confirmed to be okay? Is this because TaCo literally cannot do anything banworthy because it works only trough the API?Īnd finally, whys is anet's addon policy so hard to find? Am I really that bad at googling or are these things regarding addon policy buried just inside the ToS? (EDIT: Ok I found this,, and as I remember, it seems really strict. However, I would like to ask some clarifying questions: Did TaCo already support in fight timers and phases? Because I though this custom marker pack for Dhuum was first marker pack doing a thing like that. Also thanks for doing TaCo in the first place, since I am in process of downloading it for wintersday orphans :D. locationaltimers.xml is a mutually exclusive file, so you cannot have both this version and the original version installed at the same time (though switching between them only requires replacing that file with the other version). This version only includes the Start Timer POI and the Soul Split timers. If there are any questions, please feel free to ask them!Įdit: I was asked to add this, here is a Dropbox Link to a version of the timers that excludes timing for the Wisps. I have contacted the Dev about adding locational timer functionality to custom XML files, but it is outside their scope for the time being. Of note: to add custom Locational Timers they must be added to TacO's default 'locationaltimers.xml' file, so one can only have a single custom locational timer without manual file editing. To download, you can either grab the addon via Mega.nz or as a Zip file via Dropbox. The timer is 2 seconds "fast" to allow you a few seconds of leeway in starting the timer after the boss fight begins. Walking on this POI will start the timers (with an on-screen prompt showing the timers have started). This is done via a POI labeled "Start Timer" just to the SW of the first Enforcer's Spawn Location. Wisp callouts are given a 15 second on screen countdown, whereas Soul Split is given a 30 second on screen countdown.ĭue to limitations with starting timers in GW2TacO, you must enter a specific area to start any timer. It includes timers for all three wisps and the Soul Split mechanic, as well as POI for all Reapers, which matches the callouts done by the timer.Įvery wisp callout is labled by the Wisp (1 through 3) and the Symbol that is spawning next (standard markings used in Dulfy's Guide). I have made a timer for the Dhuum fight for GW2TacO. Latest patch Dev tracker Guild Wars 2 Discord Optional description Nightmode Lights on Content Filters
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